I am a 2D and 3D artist with most experience in 3D art for video games. At present I am freelance, but I'm always looking for new challenges and opportunities.
-Organized
-Self-driven and collaborative with the different team members
-Self–taught and constantly learning
EXPERIENCE IN:
- Art lead, production and management for video games.
- 3D modeling, high and low poly, for production and video games.
- Can deliver fully working assets for Unity3D game engine.
- Understanding of modeling, texturing and asset optimization for high-end and mobile platforms.
- Rigging (human IK, mechanical, and simple rigging) and animation
- Illustration
- Concept art: characters and props
Art teacher at Universidad Panamericana.
College career: Engineering in digital animation
Class: Figure drawing
Art Direction and General 2D and 3D artist in Adele: Following the signs.
Responsibilities:
- Concept art
- 3D modeling, texturing, rigging and skinning
- Implementation and optimization of environments, material configuration in Unity 3D.
- Asset production management
Art direction
Web:
http://adelegame.com/
http://store.steampowered.com/app/457980/
Responsibilities:
- Concept art
- 3D modeling and texturing
Responsibilities:
- Concept art
- 3D modeling and texturing